AIRealmRobotics
  • ☑️About AIRealmRobotics
  • ✡️Vision
  • deep dives
    • 🪙AIR Token
    • 🤖Robo - NFT
      • Rarity
      • Abilities
      • Summoning
      • Gameplay
        • Level
        • Profession Request
        • Quests & Rewards
        • Goblin Halls' Convenience Store
        • Ace's Weapon Shop
    • 🏝️AirLand - NFT
      • Land Types
      • AirLand Business System
      • Gameplay
        • Land Resources
        • Resource Mining Quest
        • Reward Percentage with 'Public Mining Available'
    • 🗃️DeFi
      • Issuance Schedule
      • AirDex
      • Bank
    • 🏦Marketplace
    • 🌠Wishing Fountain
      • Gameplay
      • Individual Participant Benefits-rewards
    • 🛣️Roadmap
      • Phase 0.5 - Community ✅
      • Phase 1 - Dex & AIR Token
      • Phase 2 - Gen0-Gen2 Robo
      • Phase 3 - Marketplace
      • Phase 4- Robo Summoning
      • Phase 5- Wishing Fountain
      • Phase 6- AirLAND Auction
      • Phase 7-Robo Levelling
      • Phase 8-AirLand Dress Up Display
      • Phase 9-Cross Chain
  • Learn
    • ⁉️FAQ
  • important
    • Offcial Website
    • Bug Reports
    • Disclaimer
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On this page
  • Daily Mining Quests
  • Energy Consumption
  • Essential Resources
  • Scarce Resources
  • Core Resources
  • Escalation Props
  • Awakening Quests
  • PVP
  1. deep dives
  2. Robo - NFT
  3. Gameplay

Quests & Rewards

Daily Mining Quests

In Quest Hall, users can earn rewards by completing mining quests based on the energy levels of their Robos. Quest rewards include but are not limited to AIR tokens, basic resources, scarce resources, and core resources. The rewards earned by completing daily mining tasks can be exchanged for more powerful items in Goblin Halls' convenience store.

Teams of 1 to 5 Robos can mine at the same time. The number of quests that can be completed depends on the Robo with the lowest energy available in the team. Each task uses 6 energy points and takes 30 seconds to complete. The total time required to complete multiple quests by multiple Robos is equal to the number of quests * the number of Robos * 30 seconds. For every 20 minutes, Robos will regain a little energy.

Energy Consumption

For example, there are 3 Robos joining the mining quest, and the available energy value is 19 points, 24 points, and 25 points respectively. Therefore, these 3 Robos can complete the task three times at a time, which means the total time is 3*3*30 seconds, or 4.5 minutes. Following the mission, the available energy values are 1 point, 0 point, and 1 point. There will be a 20-second cooldown period after each task has been completed. After the cooldown, the task is considered completed and submitted.

Essential Resources

For each Robo, a single quest is rewarded with essential resources (from 8 - 14 resources, randomly generated), and the total reward is calculated after the series of quests have been completed.

Scarce Resources

There is a 4.2% chance of obtaining scarce resources for the first quest. After the first quest, every 6 points of energy consumed increases the probability of obtaining scarce resources by 2%, with the upper limit being 50%. For example, there is a team of 5 Robos performing 4 mining quests. In total, the energy consumption is 5*4*6=120 points, and the probability of obtaining scarce resources is 4.2%+19*2%=42.2%. A random number of scarce resources will be awarded each time, between 1 and 4.

Core Resources

There is a 0.02% chance of obtaining scarce resources for the first quest. After the first quest, every 6 points of energy consumed increases the probability of obtaining core resources by 0.005%, with the upper limit being 0.1%. As the core resources will be given back to the landowner, the Robo who mined them will be given a prop for profession request, chosen randomly.

Escalation Props

  • AllSpark Piece

There is a 0.1% chance of obtaining AllSpark pieces for the first quest. After the first quest, every 6 points of energy consumed increases the probability of obtaining AllSpark Piece by 0.05%, with the upper limit being 1.5%. One AllSpark Piece will be rewarded each time.

  • Energon

There is a 0.25% chance of obtaining Energons for the first quest. After the first quest, every 6 points of energy consumed increases the probability of obtaining AllSpark Piece by 0.08%, with the upper limit being 3%. A random amount of Energons will be awarded each time, between 1 and 2.

  • Vibranium

There is a 0.15% chance of obtaining Vibraniums for the first quest. After the first quest, every 6 points of energy consumed increases the probability of obtaining AllSpark Piece by 0.04%, with the upper limit being 1.8%. One Vibranium will be rewarded each time.

  • Lucky Strike/Lucky Punch

There is a 0.15% chance of obtaining a Lucky Punch (15 - 100 AIR tokens reward) for the first quest. After the first quest, every 6 points of energy consumed increases the probability of obtaining Lucky Punch by 0.03%, with the upper limit being 1.75%.

Awakening Quests

There are rumours that Dr. Eisner can make Robo stronger, but he is only willing to teach the one who can help him find his daughter...Coming soon.

PVP

Coming soon.

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Last updated 1 year ago

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